A workshop led by playwright Eve Leigh, offering practical exercises for thinking about rules in gameplay and performance.
“The rules of a game should be transformed by the process of playing, just as the characters should be transformed by their actions within a story.”
This workshop, aimed at theatremakers with an interest in game design, writing and/or dramaturgy, will offer practical exercises for thinking about rules (spoken and unspoken) in gameplay and ask: when is change possible? What changes us?
This workshop will explore:
- Building a creative universe with a distinctive set of rules,
- What the narrative consequences are when those rules are altered or transformed,
- The real-world implications of rules breaking or changing, and how those real-world implications can affect game design.
Facilitator Eve Leigh is a writer for performance, working across theatre, games, audio, screen, and digital. Works include Midnight Movie (Royal Court Theatre UK, Berliner Theatertreffen Stückemarkt DE), Words Fail (Coney UK), Movimento/Variations (36 Monkeys/National Theatre Festival BG), The Curtain (Young Vic Taking Part UK). Commissions include Royal Shakespeare Company, Audible, National Theatre Connections.
We’re committed to paying our facilitators a fair rate for planning and delivering these workshops. We’re equally committed to offering our online workshops on a Pay What You Decide basis, to make sure anyone who wants to can take part. We limit capacity for all our workshops, so that everyone in each workshop has the chance to interact with the person leading it. This means that, to make our workshop programme sustainable, we can only offer refunds up to seven days prior to the event.