A chalkboard map. In the corner is a scoreboard showing a contest between the USA and USSR

Red Planet: Revolution design diary – part 1

Making our critically-acclaimed interactive show started with looking at one from the archives…

What is interactivity?

Games are interactive. How can we make that interaction most satisfying  audiences?

A page in a word processor. It reads: 'This blank page is freaking me out'

How to kick the habits of bad writing

My partner read my post about what makes a game last week and said she loved it, but it committed two cardinal […]

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