Resilience is fun, honest!

We spend a lot of time in the arts talking about ‘resilience’. Is it just code for doing more stuff with less […]

A chalkboard map. In the corner is a scoreboard showing a contest between the USA and USSR

Red Planet: Revolution design diary – part 1

Making our critically-acclaimed interactive show started with looking at one from the archives…

What is interactivity?

Games are interactive. How can we make that interaction most satisfying  audiences?

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